Black Myth: Wukong - what does it tell us about Chinese gaming?
And does it live up to the hype?
This week we鈥檝e had the release of what is, right now, the most popular game in the world - but it鈥檚 not a new version of GTA or Minecraft - this one is from China and it鈥檚 called Black Myth: Wukong. There are predictions it鈥檚 going to make hundreds of millions of dollars - and it now has more than two million active online players.
It鈥檚 been made by a relatively small Chinese company called Game Science and it鈥檚 the first time a game from the country has managed to break through internationally on this scale.
The 麻豆社鈥檚 Kerry Allen, a China media analyst, describes the gaming industry in China - and the various restrictions gamers there face. And Mel Ramsay, a 麻豆社 journalist and video games expert explains why the game has become so popular inside and outside China - and some of the controversies around it.
Also, Kirk McKeand, a video games journalist in the UK who has played Black Myth: Wukong, gives us his take.
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Presenter: Hannah Gelbart
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- Fri 23 Aug 2024 17:50GMT麻豆社 World Service News Internet
- Sat 24 Aug 2024 02:50GMT麻豆社 World Service East and Southern Africa, South Asia, West and Central Africa & East Asia only
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